Testing session: 19 August (week 4 workshop B)
Users:
- 7 total
- 5 male, 2 female
Observations
User #1- nodded head as watching
- bored at credits and stopped
- watched twice through
- second time turned up volume (video volume ok, room background noise was competing)
- comments
- easy to understand explanation
this is what happens (screen animation) and then this is how you do it (floor mats)
User #2
- laughed at GIFs
- thought character could be anything (changeable) so did not see link between intro (cat GIFs) and the game
- clear on concept
- concentrated on viewing
User #3
- concept was clear
- loves cats so loves concept
- smiled a lot
- interface
- how do i exit?
- how to start/try again?
User #4
- no questions
- smiled, seemed happy at end of video
User #5
- laughed at cats
- had trouble understanding gameplay, said it might be English comprehension
- didn't initially understand how screen and floor-mat related to each other
- had trouble reading and filling out questionnaire
- would like a how-to-play screen
User #6
- lots of concentrating
- no questions about gameplay
User #7
- laughed at cat GIFs
- nodded when floor mat was shown (understanding?)
Observation overview
- GIFs/cat videos were well received, many laughed, lots of smiling throughout, showed engagement with idea
- 6/7 thought concept was easy to understand
- showing the floor mat after the interface screen seemed to be crucial in understanding how the gameplay worked
- instruction/walk-through screen might be helpful
- need to add start/stop button to begin play, allow players to exit and replay.
Questionnaire results
Total responses: 7
Less than 7 responses to an individual question are noted
Q1. Do you understand the concept and gameplay?
Scale '1: No, did not understand at all' to '5: Yes, understood the whole concept'
All - Yes, understood the whole concept (5/5 on scale)
Q2. Are there any parts you did not understand? (4 responses)
- no
- No .. it was all very clear.
- Are there multiple levels?
- Not really no. I guess more information about levels and difficult? But that's something that could always be added later.
Q3. Did the video format help with your understanding of the concept?
Scale '1: No, it didn't help' to '5: Yes, it did help'
2 users: 4/5 on scale
5 users: 5/5 on scale
Q4. What would you improve about the game? (4 responses)
- Nothing, it seemed good to me.
- It would be interesting to have a two player game where you race your own meow meow cat against others. And there are 'traps' along the way that push your cat backwards. For example, land on catnip and your cat takes a nap for a while. Or gets distracted by a laser pointer.
- Based on the video, i have a clear understanding about how the mechanics work in the game, however, i might miss the part that explain the end for the game(like where to quit?)
- Power ups? Some sort of added fun mechanic to diversify the gameplay.
Q5. Do you agree with this statement? The concept is engaging.
Scale '1: Strongly disagree' to '5: Strongly agree'
1 user: 3/5
1 user: 4/5
5 users: 5/5
Q6. Was the audio of a quality that you could understand what was being said?
- Yes, but maybe a little bit fast
- audio is clear and easy to understand.
- yes. It was very clear.
- Yep. Audio fade at the start was good. Only one part where it was talking about Cats and Experience not sure if it said Catsperzience or not.
- Yes I could understand everything.
- Yes!
- Absolutely
Q7. Were my instructions clear? (6 responses)
- yes
- Crystal clear
- Yes!
- Yes instructions on how to play the game were very clear. Good Visual representation made it easy to understand.
- Yes
- Yes.
Q8. Any other comments?
- Really cute drawings, cute cat, cute sun, cute concept :)
- the game doesn't have many connection with cats. cats can be changed to anything animal
- None. It looks like a fun concept.
- Not really. Just interested to know about multiple levels.
- Maybe it better to display the game as an example
- That is a great game at all aspect
- Meow ^.^
Questionnaire overview
- Concept was easy to understand
- Video format was helpful
- sound levels were good
- game instructions were clear
- add in more info/details about levels
- add power-ups or traps for more fun
- need an exit button
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