What is the key function or interaction for your concept?
The user moves the character (Meow Meow Cat) forward through a series of coloured dots. Each level increases in complexity and speed, so user speed is a factor.
How does it work?
The user uses the keyboard arrows (up, down, left, right) to move the character. The keyboard will be modified so each arrow direction represents a different colour. A timer will be used to test how long it takes users to complete a level.
What do you want to know about your prototype?
- How the player moves (player moves with input, path moves in response to player)
- How long a user takes to complete a level
- Does viewing a timer affect user performance
How do you want IP1 to work?
- A testing computer is set-up with a modified keyboard. Coloured dots are blu-tacked on to arrows.
- User sits down at a testing computer ready to play
- User reads on-screen instructions:
- Your keyboard arrows have been replaced with coloured dots.
- Press the corresponding colour from screen to keyboard to move your character forward
- Level ends when you reach the end of the row of dots
- There is a start button that users click to begin game
- Screen includes character on far left-hand side, a row of coloured dots (four colours), timer in top left corner, start, stop, and reset buttons on top right hand corner.
- User presses 'coloured' arrow keys to move character forward
- Time how long users take to reach end of row.
- Users can restart and replay as many times as they like
- User can stop play at any time
What is not included
- Exit button to close program
- Winning or losing (reaching end by a certain time)
- More than one level (and level progression)
No comments:
Post a Comment